I've been following some sculpting tutorials on Digital Tutors and I've pretty much completed the base sculpt which as I hope you can see is a goblin.
I wanted this character to be frail and emaciated, as opposed to the typical bulky warrior type. I also wanted him to be old, which will hopefully set off the entire scene nicely.
Heres a few WIP shots then a test render of the naked goblin at the end.
Accessories and 3DS Max testing next!
Initial base mesh with minor sculpting
Some more sculpted details
Adding gums and teeth
More detail, sub div 4 here I think.
Base polypaint
ZBrush Render
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