Continued WIP

So I have been slowly updating my latest scene. There have been a few changes and I find myself moving between modelling and materials. Not the ideal workflow but it helps a lot with my creativity.

I've been wresting with the UVW Unwrap modify which is taking some getting used to but it definitely is must improved in the latest version of 3DS Max, I also like that you can now just render out the UVWs without needing a plugin like texporter as I previously used to use.

Ok so here is my latest render test.

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