I found the texturing of skin easier than the armor, especially the kneepads, which i'm not entirely happy with. I will take a lot more care when I texture the shoulder piece as that is a big focus on the character.
So whats left...
The right arm and shouler armor and a belt and a couple of straps, so I'm very nearly done.
There is also some work to be done on the seams as they dont blend very well in some areas.
Here are a couple of renders.
Swordmaster - Body Textured / Front
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Swordmaster - Body Textured / Back
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