2016!!!

First post for 2016!

Late last year I spend quite a bit of time in Unity and modelling some pow poly chars which I will post at some stage.

I lost a bit of motivation and inspiration so I moved onto some character concept work in Zbrush. I wanted to build something quite alien this time and I blocked out a sort of scorpion character which I think turned out well for a quick sculpt.

I've since scrapped this concept and gone with a new [.....]

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