First post for 2016!
Late last year I spend quite a bit of time in Unity and modelling some pow poly chars which I will post at some stage.
I lost a bit of motivation and inspiration so I moved onto some character concept work in Zbrush. I wanted to build something quite alien this time and I blocked out a sort of scorpion character which I think turned out well for a quick sculpt.
I've since scrapped this concept and gone with a new variation which I feel has a better impact.
I've enjoy not rushing this initial part and really taking the time to find a base that I like. It is liberating to scrap one idea and move down another path!
Here are some shots of the scorpion char and this is as far as it will go.
Late last year I spend quite a bit of time in Unity and modelling some pow poly chars which I will post at some stage.
I lost a bit of motivation and inspiration so I moved onto some character concept work in Zbrush. I wanted to build something quite alien this time and I blocked out a sort of scorpion character which I think turned out well for a quick sculpt.
I've since scrapped this concept and gone with a new variation which I feel has a better impact.
I've enjoy not rushing this initial part and really taking the time to find a base that I like. It is liberating to scrap one idea and move down another path!
Here are some shots of the scorpion char and this is as far as it will go.