First post for 2016!
Late last year I spend quite a bit of time in Unity and modelling some pow poly chars which I will post at some stage.
I lost a bit of motivation and inspiration so I moved onto some character concept work in Zbrush. I wanted to build something quite alien this time and I blocked out a sort of scorpion character which I think turned out well for a quick sculpt.
I've since scrapped this concept and gone with a new [.....]