Viking Helmet

The past couple of nights I have been working on modelling a Viking Helmet.

I've been using the new 'Ribbon' tool bar in Max 2010. (Although it feels like everything is new to me)

I like the tool bar better than the stardard parameter rollouts I think.

The helmet was modelled starting with a box with spherify applied, then symmetry.

I especially loved using the 'extrude along path' method of creating the horns! Very quick!

I also learned something very helpful!! Scene Hold! 'Ctrl+H' to Hold 'Ctrl+Alt+H' recover!

Helmet #1

Helmet #2 - This has a little bit of distortion near the base of the horns.

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